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The course provides an introduction to concepts, models and algorithms for autonomous agents and multi-agent systems. Game theory is the key formalism used in multi-agent systems that describes and defines optimal behavior of an agent while explicitly reasoning about plans and goals of other agents. In the course, we will explains key multiagent models and algorithms, both for cooperative and non-cooperative settings. Upon successful completion of the course, students will be able to understand main multi-agent concepts, be able to map real-world multi-agent problems to multiagent formal models and apply algorithmic techniques to solve them.
Both the course assessment and exam are required to pass the course. The final grade (A..F) will be determined by the sum of points obtained from the assessment and exam (<50 = F, 50-59 pts = E, …, 90-100 pts = A).
Minimum of 25 pts is required from the labs
The penalty for submitting the homework assignment after the deadline, but no later than 24 hours after the deadline, is 20% of the points.
The penalty for submitting the homework assignment later than 24 hours after the deadline is 100% of the points.
Minimum of 25 pts is required from the exam (out of maximum 50 pts).
Dates:
Exam from the last years: example
(subject to change)
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/opt/idea-IC-173.4548.28/bin/idea.sh