Lab12 - Game Theory in Robotics - Adversarial Path Planning & Value Iteration in Stochastic Games

Adversarial Path Planning

Motivations and Goals
T4b-oracle (7 Points) Implement an algorithm to find the optimal strategy for an attacker and defender

Presentation used

Value Iteration in Stochastic Games

Motivations and Goals
T4c-vi (7 Points) Implement a value iteration policy for robotics pursuit-evasion game

Presentation used

courses/uir/labs/lab12.txt · Last modified: 2023/09/25 09:38 by faiglj