Warning
This page is located in archive. Go to the latest version of this course pages. Go the latest version of this page.

Assignment 1: EFG

Deadline for submission to BRUTE is 14.11.2023

You find yourself in a grid-based cave. Your goal is to escape with as much gold as possible. Your enemy is a group of miners who try to capture you.

The Game

The game is played on a grid-based map as follows:

  • On each move, You can go up, down, left, or right.
  • You can step on each grid square at most once.
  • Miners start the game by collectively choosing their hiding places (Possible spots are marked E. At most one miner per space).
  • Miners never move from their chosen places.
  • Some squares have special meaning:
    • S marks Your starting square (there is only one);
    • Whenever You step on a square marked G, you pick up one gold;
    • Stepping on a hiding spot E where a miner is hiding, starts an encounter;
    • As soon as you step on any exit D, the game ends.

The miners cannot see the player or the path he took; however, they operate as a “hivemind.” If one miner knows something, they all do. This shared knowledge includes all encounters and their results.

Encounters

During an encounter, a miner has two options:

  1. Take all your gold and let you go,
  2. Start a fight with you to try and capture you.

If you lose the fight, the game ends; if you win, you continue with all your gold. Each cave defines the probability capture_prob of you losing the fight.

Scoring

The score starts at zero. Two points are awarded for a successful escape, with one additional point for each gold stolen. No points will be awarded in case the player loses a fight or gets stuck on a square with no legal moves.


Homework Assignment 1

Your task is to accurately describe the rules of the game as a two-player zero-sum extensive form game.

Requirements

Your program must accept the cave definition from standard input, and must write the resulting efg representation to standard output, i.e. the expected usage is python main.py < cave.txt > game.efg.

You must not open, read or write to any files, and your standard output must contain only the efg representation without any debugging information.

Examples, Tests, Templates and Libraries

You can use this template and example caves (and their values ) to simplify your implementation.

The template uses a library written on top of pygambit and pydot to simplify the creation, and visualization of your extensive form games. You can download it directly from Github (pip install git+https://github.com/votroto/cgt_bandits.git. Then, see the examples directory).

pygambit can compute the equilibria and the value of your games; although, do not expect it to work for larger games. Implementing a better algorithm will be the subject of your second homework assignment.

Input File Format

Caves have the following format

number_of_miners:int capture_prob:float\n
maze:Matrix[char]

Example

2 0.33
######
#SE-D#
#-##G#
#--E-#
######

(- empty square, S start, D destination, E possible hiding place, G gold, # wall)

Notes

  • Your goal is to formulate the problem as an extensive form game, not to try to solve it, or evaluate it in any way – that will be your next assignment.
  • Please, test your solutions and visualize your trees.
  • There are many correct solutions. Checking whether your tree correctly describes the game is non trivial; as a result, You may receive points for incorrect solutions. We will inspect your solutions manually at most two weeks after the deadline and deduct points in case of errors.
  • Be aware that all your submissions are automatically checked for plagiarism. Please read the CourseWare page on plagiarism and cheating before uploading any solutions.
  • The expected length of your solution is around 150 lines of code.
  • Do not worry about inventing the best path-finding algorithm, or the most compact representation of the game. That is not the point of this assignment.
  • Picked up gold only counts towards your score if You escape with it:
    • escape (2 pts.) with 3 golds = 5 points
    • getting captured with 3 golds = 0 points
  • We use Python 3.9 and Gambit 16.0.2 for evaluation (Gambit 16.1.0 contains breaking changes!)
courses/cgt/assignment1.txt · Last modified: 2023/11/26 20:35 by votroto1