- safeHouse - Variable in class tacv.universe.map.xml.Building
-
- senseAlarm(long) - Method in interface tacv.universe.environment.sensor.callback.AlarmCallback
-
- senseClockTick(long) - Method in interface tacv.universe.environment.sensor.callback.ClockTickCallback
-
- senseDistanceToWaypoint() - Method in class tacv.universe.environment.sensor.CarSensor
-
- senseHeading() - Method in class tacv.universe.environment.sensor.CarSensor
-
- senseMyPosition() - Method in class tacv.universe.environment.sensor.CarSensor
-
- sensePositionChange(Point) - Method in interface tacv.universe.environment.sensor.callback.PositionChangeCallback
-
- senseSpeed() - Method in class tacv.universe.environment.sensor.CarSensor
-
- setAlpha(float) - Method in class tacv.vis3d.spatial.ColorSettings
-
- setAltitude(double) - Method in class tacv.universe.map.xml.Data
-
Sets the value of the altitude property.
- setAltitude(double) - Method in class tacv.universe.world.xml.Data
-
Sets the value of the altitude property.
- setAppSetting(String, Object) - Static method in class cz.agents.alite.vis3d.Vis3dManager
-
- setArraySizeX(int) - Method in class tacv.universe.map.xml.Heightmap
-
Sets the value of the arraySizeX property.
- setArraySizeX(int) - Method in class tacv.universe.world.xml.Heightmap
-
Sets the value of the arraySizeX property.
- setArraySizeY(int) - Method in class tacv.universe.map.xml.Heightmap
-
Sets the value of the arraySizeY property.
- setArraySizeY(int) - Method in class tacv.universe.world.xml.Heightmap
-
Sets the value of the arraySizeY property.
- setBaseAltitude(Double) - Method in class tacv.universe.map.xml.Box
-
Sets the value of the baseAltitude property.
- setBaseAltitude(double) - Method in class tacv.universe.world.xml.Box
-
Sets the value of the baseAltitude property.
- setBoxes(Boxes) - Method in class tacv.universe.map.xml.Mesh
-
Sets the value of the boxes property.
- setBoxes(Boxes) - Method in class tacv.universe.world.xml.CollisionMesh
-
Sets the value of the boxes property.
- setBreakingForce(float) - Method in class cz.agents.alite.jbullet.RegularCarModel
-
- setDefaultCamLocation() - Method in class cz.agents.alite.vis3d.layer.DefaultSetting3DLayer
-
- setDefaultCamLocation(Vector3f) - Method in class cz.agents.alite.vis3d.Vis3d
-
- setDefaultCamLocation() - Method in class tacv.vis3d.layer.AS2Setting3DLayer
-
- setDefaultCamLookAt() - Method in class cz.agents.alite.vis3d.layer.DefaultSetting3DLayer
-
- setDefaultCamLookAt(Vector3f) - Method in class cz.agents.alite.vis3d.Vis3d
-
- setDefaultCamLookAt() - Method in class tacv.vis3d.layer.AS2Setting3DLayer
-
- setDefaultWorldRotation() - Method in class cz.agents.alite.vis3d.layer.DefaultSetting3DLayer
-
- setDefaultWorldScale() - Method in class cz.agents.alite.vis3d.layer.DefaultSetting3DLayer
-
- setDefaultWorldScale() - Method in class tacv.vis3d.layer.AS2Setting3DLayer
-
- setDefaultWorldTranslation() - Method in class cz.agents.alite.vis3d.layer.DefaultSetting3DLayer
-
- setEdges(Edges) - Method in class tacv.universe.map.xml.StreetGraph
-
Sets the value of the edges property.
- setEngineForce(float) - Method in class cz.agents.alite.jbullet.RegularCarModel
-
- setEnvironment(AgentScoutEnvironment) - Method in class tacv.universe.AgentScoutUniverse
-
- setFaces(Faces) - Method in class tacv.universe.map.xml.GeneralMesh
-
Sets the value of the faces property.
- setFaces(Faces) - Method in class tacv.universe.world.xml.Mesh
-
Sets the value of the faces property.
- setFlatRoof(Boolean) - Method in class tacv.universe.map.xml.Building
-
Sets the value of the flatRoof property.
- setFrom(int) - Method in class tacv.universe.map.xml.Edge
-
Sets the value of the from property.
- setGeneralMeshes(GeneralMeshes) - Method in class tacv.universe.map.xml.Mesh
-
Sets the value of the generalMeshes property.
- setHeight(Double) - Method in class tacv.universe.map.xml.Box
-
Sets the value of the height property.
- setHeight(Double) - Method in class tacv.universe.map.xml.Building
-
Sets the value of the height property.
- setHeight(double) - Method in class tacv.universe.world.xml.Box
-
Sets the value of the height property.
- setHeightmap(Heightmap) - Method in class tacv.universe.map.xml.Mesh
-
Sets the value of the heightmap property.
- setHeightmap(Heightmap) - Method in class tacv.universe.world.xml.CollisionMesh
-
Sets the value of the heightmap property.
- setI(int) - Method in class tacv.universe.map.xml.Data
-
Sets the value of the i property.
- setI(int) - Method in class tacv.universe.world.xml.Data
-
Sets the value of the i property.
- setId(int) - Method in class tacv.universe.map.xml.Node
-
Sets the value of the id property.
- setId(int) - Method in class tacv.universe.map.xml.Person
-
Sets the value of the id property.
- setId(Integer) - Method in class tacv.universe.map.xml.Vertex
-
Sets the value of the id property.
- setId(int) - Method in class tacv.universe.world.xml.Vertex
-
Sets the value of the id property.
- setInitParam(String, int, int) - Static method in class cz.agents.alite.vis3d.Vis3dManager
-
- setJ(int) - Method in class tacv.universe.map.xml.Data
-
Sets the value of the j property.
- setJ(int) - Method in class tacv.universe.world.xml.Data
-
Sets the value of the j property.
- setMesh(Mesh) - Method in class tacv.universe.map.xml.Map
-
Sets the value of the mesh property.
- setMeshes(Meshes) - Method in class tacv.universe.world.xml.CollisionMesh
-
Sets the value of the meshes property.
- setName(String) - Method in class tacv.universe.map.xml.Param
-
Sets the value of the name property.
- setNextWaypoint(String, Point, Float, boolean) - Method in class tacv.universe.environment.storage.CarStorage
-
- setNodeId(int) - Method in class tacv.universe.map.xml.Person
-
Sets the value of the nodeId property.
- setNodes(Nodes) - Method in class tacv.universe.map.xml.StreetGraph
-
Sets the value of the nodes property.
- setSafeHouse(Boolean) - Method in class tacv.universe.map.xml.Building
-
Sets the value of the safeHouse property.
- setShowSettings(boolean) - Static method in class cz.agents.alite.vis3d.Vis3dManager
-
- setSimulation(Simulation) - Method in class tacv.universe.AgentScoutUniverse
-
- setSteering(float) - Method in class cz.agents.alite.jbullet.RegularCarModel
-
- setStreetGraph(StreetGraph) - Method in class tacv.universe.map.xml.Map
-
Sets the value of the streetGraph property.
- setTerrainOriginX(double) - Method in class tacv.universe.map.xml.Heightmap
-
Sets the value of the terrainOriginX property.
- setTerrainOriginX(double) - Method in class tacv.universe.world.xml.Heightmap
-
Sets the value of the terrainOriginX property.
- setTerrainOriginY(double) - Method in class tacv.universe.map.xml.Heightmap
-
Sets the value of the terrainOriginY property.
- setTerrainOriginY(double) - Method in class tacv.universe.world.xml.Heightmap
-
Sets the value of the terrainOriginY property.
- setTerrainSizeX(double) - Method in class tacv.universe.map.xml.Heightmap
-
Sets the value of the terrainSizeX property.
- setTerrainSizeX(double) - Method in class tacv.universe.world.xml.Heightmap
-
Sets the value of the terrainSizeX property.
- setTerrainSizeY(double) - Method in class tacv.universe.map.xml.Heightmap
-
Sets the value of the terrainSizeY property.
- setTerrainSizeY(double) - Method in class tacv.universe.world.xml.Heightmap
-
Sets the value of the terrainSizeY property.
- setTickIntervalInMs(long) - Method in class tacv.universe.environment.sensor.ClockSensor
-
- setTo(int) - Method in class tacv.universe.map.xml.Edge
-
Sets the value of the to property.
- setType(String) - Method in class tacv.universe.map.xml.Node
-
Sets the value of the type property.
- setType(PersonType) - Method in class tacv.universe.map.xml.Person
-
Sets the value of the type property.
- setValue(double) - Method in class tacv.universe.map.xml.Edge
-
Sets the value of the value property.
- setValue(String) - Method in class tacv.universe.map.xml.Param
-
Sets the value of the value property.
- setVertexID1(int) - Method in class tacv.universe.map.xml.Face
-
Sets the value of the vertexID1 property.
- setVertexID1(int) - Method in class tacv.universe.world.xml.Face
-
Sets the value of the vertexID1 property.
- setVertexID2(int) - Method in class tacv.universe.map.xml.Face
-
Sets the value of the vertexID2 property.
- setVertexID2(int) - Method in class tacv.universe.world.xml.Face
-
Sets the value of the vertexID2 property.
- setVertexID3(int) - Method in class tacv.universe.map.xml.Face
-
Sets the value of the vertexID3 property.
- setVertexID3(int) - Method in class tacv.universe.world.xml.Face
-
Sets the value of the vertexID3 property.
- setVertices(Vertices) - Method in class tacv.universe.map.xml.GeneralMesh
-
Sets the value of the vertices property.
- setVertices(Vertices) - Method in class tacv.universe.world.xml.Mesh
-
Sets the value of the vertices property.
- setVisualPlan(VisualPlanLayer.VisualPlan) - Method in class tacv.universe.entity.embodiment.AutomaticRegularCar
-
- setVisualPlan(VisualPlanLayer.VisualPlan) - Method in class tacv.universe.environment.actuator.GoToWaypointCarActuator
-
- setWaypoint(Point, Float, boolean) - Method in class tacv.universe.entity.embodiment.AutomaticRegularCar
-
- setWorldTransform(Transform) - Method in class cz.agents.alite.vis3d.Vis3d
-
- setX(double) - Method in class tacv.universe.map.xml.Node
-
Sets the value of the x property.
- setX(Double) - Method in class tacv.universe.map.xml.Point
-
Sets the value of the x property.
- setX(double) - Method in class tacv.universe.map.xml.Vertex
-
Sets the value of the x property.
- setX(double) - Method in class tacv.universe.world.xml.Point
-
Sets the value of the x property.
- setX(double) - Method in class tacv.universe.world.xml.Vertex
-
Sets the value of the x property.
- setY(double) - Method in class tacv.universe.map.xml.Node
-
Sets the value of the y property.
- setY(Double) - Method in class tacv.universe.map.xml.Point
-
Sets the value of the y property.
- setY(double) - Method in class tacv.universe.map.xml.Vertex
-
Sets the value of the y property.
- setY(double) - Method in class tacv.universe.world.xml.Point
-
Sets the value of the y property.
- setY(double) - Method in class tacv.universe.world.xml.Vertex
-
Sets the value of the y property.
- setZ(double) - Method in class tacv.universe.map.xml.Node
-
Sets the value of the z property.
- setZ(Double) - Method in class tacv.universe.map.xml.Vertex
-
Sets the value of the z property.
- setZ(double) - Method in class tacv.universe.world.xml.Vertex
-
Sets the value of the z property.
- shadowMax - Variable in class tacv.universe.map.occlusions.Wall
-
- simpleInitApp() - Method in class cz.agents.alite.vis3d.Vis3d
-
- simpleUpdate(float) - Method in class cz.agents.alite.vis3d.Vis3d
-
- SimulationControlLayer - Class in tacv.vis
-
The layer shows the status of the simulation and controls it through various
key bindings.
- SKELDARMODEL_COORDS - Static variable in class tacv.settings.CoordsSettings
-
- Skybox3DLayer - Class in tacv.vis3d.layer
-
- Skybox3DLayer() - Constructor for class tacv.vis3d.layer.Skybox3DLayer
-
- start() - Method in class tacv.universe.AgentScoutUniverse
-
- startVis() - Static method in class cz.agents.alite.vis3d.Vis3dManager
-
- stepSimulation(long) - Method in class cz.agents.alite.jbullet.BulletPhysics
-
- stopChase() - Method in class cz.agents.alite.vis3d.Vis3d
-
- StreetGraph - Class in tacv.universe.map
-
A graph representing the streets and the cross-roads in the AgentScout village.
- StreetGraph(AgentScoutEnvironment) - Constructor for class tacv.universe.map.StreetGraph
-
- streetGraph - Variable in class tacv.universe.map.xml.Map
-
- StreetGraph - Class in tacv.universe.map.xml
-
Java class for StreetGraph complex type.
- StreetGraph() - Constructor for class tacv.universe.map.xml.StreetGraph
-
- suspensionCompression - Variable in class cz.agents.alite.jbullet.RegularCarModel.CarDefinition
-
- suspensionDamping - Variable in class cz.agents.alite.jbullet.RegularCarModel.CarDefinition
-
- suspensionRestLength - Variable in class cz.agents.alite.jbullet.RegularCarModel.CarDefinition
-
- suspensionStiffness - Variable in class cz.agents.alite.jbullet.RegularCarModel.CarDefinition
-