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p1MaxTimeLabel - Variable in class cz.cvut.agents.rph.reversi.ReversiView
 
p1NameLabel - Variable in class cz.cvut.agents.rph.reversi.ReversiView
 
p1StonesLabel - Variable in class cz.cvut.agents.rph.reversi.ReversiView
 
p1TotalStonesLabel - Variable in class cz.cvut.agents.rph.reversi.ReversiView
 
p2MaxTimeLabel - Variable in class cz.cvut.agents.rph.reversi.ReversiView
 
p2NameLabel - Variable in class cz.cvut.agents.rph.reversi.ReversiView
 
p2StonesLabel - Variable in class cz.cvut.agents.rph.reversi.ReversiView
 
p2TotalStonesLabel - Variable in class cz.cvut.agents.rph.reversi.ReversiView
 
paintComponent(Graphics) - Method in class cz.cvut.agents.rph.reversi.PlaygroundPanel
 
PLAY_PAUSE_ACTION_COMMAND - Static variable in class cz.cvut.agents.rph.reversi.ReversiController
 
player1 - Variable in class cz.cvut.agents.rph.reversi.ReversiController
First player.
PLAYER1_COLOR - Static variable in class cz.cvut.agents.rph.reversi.ReversiModel
 
player1MaxTime - Variable in class cz.cvut.agents.rph.reversi.ReversiModel
 
player1Name - Variable in class cz.cvut.agents.rph.reversi.ReversiModel
 
player1Result - Variable in class cz.cvut.agents.rph.reversi.ReversiGameResult
 
player2 - Variable in class cz.cvut.agents.rph.reversi.ReversiController
Second Player.
PLAYER2_COLOR - Static variable in class cz.cvut.agents.rph.reversi.ReversiModel
 
player2MaxTime - Variable in class cz.cvut.agents.rph.reversi.ReversiModel
 
player2Name - Variable in class cz.cvut.agents.rph.reversi.ReversiModel
 
player2Result - Variable in class cz.cvut.agents.rph.reversi.ReversiGameResult
 
playerName - Variable in class cz.cvut.agents.rph.reversi.PlayerResult
 
PlayerResult - Class in cz.cvut.agents.rph.reversi
Data Structure representing Reversi result of a player.
PlayerResult(String, int, int, ReversiScoreEvaluator.ResultType) - Constructor for class cz.cvut.agents.rph.reversi.PlayerResult
 
PlayerResult.PlayerResultComparator - Class in cz.cvut.agents.rph.reversi
Compares PlayerResults according to games won, then according to stones gathered.
PlayerResult.PlayerResultComparator() - Constructor for class cz.cvut.agents.rph.reversi.PlayerResult.PlayerResultComparator
 
playGame() - Method in class cz.cvut.agents.rph.reversi.main.HeadlessReversiCreator
Plays the game with autorun enabled.
playGame() - Method in class cz.cvut.agents.rph.reversi.main.ReversiCreator
Calls the controller with to execute the game.
PLAYGROUND_HEIGHT - Static variable in class cz.cvut.agents.rph.reversi.main.HeadlessReversiCreator
Height of the playground.
PLAYGROUND_WIDTH - Static variable in class cz.cvut.agents.rph.reversi.main.HeadlessReversiCreator
Width of the playground.
PlaygroundPanel - Class in cz.cvut.agents.rph.reversi
Represents panel of the board.
PlaygroundPanel(ReversiModel) - Constructor for class cz.cvut.agents.rph.reversi.PlaygroundPanel
 
playgroundPanel - Variable in class cz.cvut.agents.rph.reversi.ReversiView
Panel depicting the playground.
playPauseButton - Variable in class cz.cvut.agents.rph.reversi.ReversiView
 
putMove(int, ReversiMove) - Method in class cz.cvut.agents.rph.reversi.ReversiModel
Puts the move of a player to the board.

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