A B C D E F G H I J L M N O P R S T U V W X Y

C

canPlay(int) - Method in class cz.cvut.agents.rph.reversi.ReversiModel
 
changeCurrentPlayer() - Method in class cz.cvut.agents.rph.reversi.ReversiController
PURE MAGIC! :)
changePlayPauseGameStatus() - Method in class cz.cvut.agents.rph.reversi.ReversiModel
 
changeStonesInDirection(int, int, int, int, int) - Method in class cz.cvut.agents.rph.reversi.ReversiModel
 
COLOR_POOL - Static variable in class cz.cvut.agents.rph.reversi.PlaygroundPanel
 
comparator - Static variable in class cz.cvut.agents.rph.reversi.PlayerResult
 
compare(PlayerResult, PlayerResult) - Method in class cz.cvut.agents.rph.reversi.PlayerResult.PlayerResultComparator
 
compareTo(PlayerResult) - Method in class cz.cvut.agents.rph.reversi.PlayerResult
 
confirmMoves() - Method in class cz.cvut.agents.rph.reversi.ReversiModel
Puts -1,0,1 to the board, instead of 2,3,4,5 (temporary colors).
constructViewPanel() - Method in class cz.cvut.agents.rph.reversi.ReversiView
author Premysl Volf
controller - Variable in class cz.cvut.agents.rph.reversi.main.HeadlessReversiCreator
Controller of the game.
copyBoard(int[][]) - Method in class cz.cvut.agents.rph.reversi.ReversiModel
 
createGame(int, int, ReversiPlayer, ReversiPlayer) - Method in class cz.cvut.agents.rph.reversi.main.HeadlessReversiCreator
 
createGame(int, int, ReversiPlayer, ReversiPlayer) - Method in class cz.cvut.agents.rph.reversi.main.ReversiCreator
Creates the whole game.
createSlider() - Method in class cz.cvut.agents.rph.reversi.ReversiView
 
currentPlayer - Variable in class cz.cvut.agents.rph.reversi.ReversiController
Who is the first player.
cz.cvut.agents.rph.core - package cz.cvut.agents.rph.core
 
cz.cvut.agents.rph.reversi - package cz.cvut.agents.rph.reversi
 
cz.cvut.agents.rph.reversi.main - package cz.cvut.agents.rph.reversi.main
 
cz.cvut.agents.rph.reversi.players - package cz.cvut.agents.rph.reversi.players
 

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