cz.cvut.agents.rph.reversi
Class ReversiModel
java.lang.Object
cz.cvut.agents.rph.core.GameModel
cz.cvut.agents.rph.reversi.ReversiModel
public class ReversiModel
- extends GameModel
Concrete instance of the Reversi game model.
Author: Ondrej Vanek
Date: 10/3/12
Time: 10:05 AM
Method Summary |
boolean |
canPlay(int player)
|
void |
changePlayPauseGameStatus()
|
private void |
changeStonesInDirection(int player,
int dirX,
int dirY,
int x,
int y)
|
void |
confirmMoves()
Puts -1,0,1 to the board, instead of 2,3,4,5 (temporary colors). |
protected int[][] |
copyBoard(int[][] board)
|
(package private) int[][] |
getBoard()
|
int[][] |
getBoardCopy()
|
java.lang.String |
getErrorPlayerName()
|
ReversiGameResult |
getGameResult()
|
int |
getHeight()
|
long |
getPlayer1MaxTime()
|
java.lang.String |
getPlayer1Name()
|
(package private) int |
getPlayer1Stones()
|
long |
getPlayer2MaxTime()
|
java.lang.String |
getPlayer2Name()
|
(package private) int |
getPlayer2Stones()
|
private int |
getStonesWithColor(int color)
|
java.lang.String |
getTimeoutPlayerName()
|
int |
getValue(int x,
int y)
|
int |
getWidth()
|
private void |
initPlayground()
|
boolean |
isCorrectMove(int player,
ReversiMove move)
|
private boolean |
isCorrectMoveInDirection(int player,
int dirX,
int dirY,
int x,
int y)
|
boolean |
isEndOfGame()
|
void |
putMove(int player,
ReversiMove move)
Puts the move of a player to the board. |
void |
restart()
|
void |
setGameResult(ReversiGameResult gameResult,
java.lang.String errorPlayerName,
java.lang.String timeoutPlayerName)
Sets the game result AND notify the views to react. |
void |
setPlayerNames(java.lang.String player1Name,
java.lang.String player2Name)
|
private void |
updateMaxTimes(int player,
ReversiMove move)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
board
protected int[][] board
width
protected int width
height
protected int height
player1MaxTime
protected long player1MaxTime
player2MaxTime
protected long player2MaxTime
player1Name
private java.lang.String player1Name
player2Name
private java.lang.String player2Name
gameResult
ReversiGameResult gameResult
errorPlayerName
private java.lang.String errorPlayerName
timeoutPlayerName
private java.lang.String timeoutPlayerName
EMPTY_SQUARE
public static final int EMPTY_SQUARE
- See Also:
- Constant Field Values
PLAYER1_COLOR
public static final int PLAYER1_COLOR
- See Also:
- Constant Field Values
PLAYER2_COLOR
public static final int PLAYER2_COLOR
- See Also:
- Constant Field Values
ReversiModel
public ReversiModel(int width,
int height)
isEndOfGame
public boolean isEndOfGame()
- Specified by:
isEndOfGame
in class GameModel
setPlayerNames
public void setPlayerNames(java.lang.String player1Name,
java.lang.String player2Name)
getPlayer1Name
public java.lang.String getPlayer1Name()
getPlayer2Name
public java.lang.String getPlayer2Name()
canPlay
public boolean canPlay(int player)
changePlayPauseGameStatus
public void changePlayPauseGameStatus()
setGameResult
public void setGameResult(ReversiGameResult gameResult,
java.lang.String errorPlayerName,
java.lang.String timeoutPlayerName)
- Sets the game result AND notify the views to react.
- Parameters:
gameResult
- errorPlayerName
- timeoutPlayerName
-
restart
public void restart()
- Specified by:
restart
in class GameModel
getBoardCopy
public int[][] getBoardCopy()
copyBoard
protected int[][] copyBoard(int[][] board)
getBoard
int[][] getBoard()
getPlayer1Stones
int getPlayer1Stones()
getPlayer2Stones
int getPlayer2Stones()
getStonesWithColor
private int getStonesWithColor(int color)
getWidth
public int getWidth()
getHeight
public int getHeight()
initPlayground
private void initPlayground()
getValue
public int getValue(int x,
int y)
getGameResult
public ReversiGameResult getGameResult()
- Specified by:
getGameResult
in class GameModel
putMove
public void putMove(int player,
ReversiMove move)
- Puts the move of a player to the board. Places temporary color onto the board. Call confirmMoves to set the
board values to the normal 0,1 values.
- Parameters:
player
- move
-
updateMaxTimes
private void updateMaxTimes(int player,
ReversiMove move)
getPlayer1MaxTime
public long getPlayer1MaxTime()
getPlayer2MaxTime
public long getPlayer2MaxTime()
changeStonesInDirection
private void changeStonesInDirection(int player,
int dirX,
int dirY,
int x,
int y)
confirmMoves
public void confirmMoves()
- Puts -1,0,1 to the board, instead of 2,3,4,5 (temporary colors).
isCorrectMove
public boolean isCorrectMove(int player,
ReversiMove move)
isCorrectMoveInDirection
private boolean isCorrectMoveInDirection(int player,
int dirX,
int dirY,
int x,
int y)
getTimeoutPlayerName
public java.lang.String getTimeoutPlayerName()
getErrorPlayerName
public java.lang.String getErrorPlayerName()