Motivations and Goals |
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Become familiar with pursuit-evasion scenario |
Be able to establish a greedy policy for pursuit-evasion problem |
Tasks (teacher) |
Implement and verify the functionality of greedy policy for pursuit-evasion problem (2 points) |
Lab resources |
Lab sripts: lab11 resource files |
In greedy policy the next-best state is selected in each discrete step of the game simulation without considering longer prediction horizon.
Usual policies incorporate distances between individual agents as follows:
player.py
and planner.py
classes into the BRUTE upload system