Najděte vzdálenost středu kamery s maticí
od trojic bodů ve scéně. Použijte koeficienty:
a4 = -4*d23^4*d12^2*d31^2*c23^2+d23^8-2*d23^6*d12^2-2*d23^6*d31^2+d23^4*d12^4+2*d23^4*d12^2*d31^2+d23^4*d31^4;
a3 = 8*d23^4*d12^2*d31^2*c12*c23^2+4*d23^6*d12^2*c31*c23-4*d23^4*d12^4*c31*c23+4*d23^4*d12^2*d31^2*c31*c23-4*d23^8*c12+4*d23^6*d12^2*c12+8*d23^6*d31^2*c12-4*d23^4*d12^2*d31^2*c12-4*d23^4*d31^4*c12;
a2 = -8*d23^6*d12^2*c31*c12*c23-8*d23^4*d12^2*d31^2*c31*c12*c23+4*d23^8*c12^2-4*d23^6*d12^2*c31^2-8*d23^6*d31^2*c12^2+4*d23^4*d12^4*c31^2+4*d23^4*d12^4*c23^2-4*d23^4*d12^2*d31^2*c23^2+4*d23^4*d31^4*c12^2+2*d23^8-4*d23^6*d31^2-2*d23^4*d12^4+2*d23^4*d31^4;
a1 = 8*d23^6*d12^2*c31^2*c12+4*d23^6*d12^2*c31*c23-4*d23^4*d12^4*c31*c23+4*d23^4*d12^2*d31^2*c31*c23-4*d23^8*c12-4*d23^6*d12^2*c12+8*d23^6*d31^2*c12+4*d23^4*d12^2*d31^2*c12-4*d23^4*d31^4*c12;
a0 = -4*d23^6*d12^2*c31^2+d23^8-2*d23^4*d12^2*d31^2+2*d23^6*d12^2+d23^4*d31^4+d23^4*d12^4-2*d23^6*d31^2;
Vypracovanou úlohu tvoří zip archiv obsahující:
Hand in a zip archive consisting