cmake_minimum_required(VERSION 3.16)

project(12_weatherdb VERSION 0.1 LANGUAGES CXX)

set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets Charts Network Sql)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Charts Network Sql)

set(PROJECT_SOURCES
        main.cpp
        weatherdb.cpp weatherdb.h weatherdb.ui
        assets.qrc
)

if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
    qt_add_executable(weatherdb
        MANUAL_FINALIZATION
        ${PROJECT_SOURCES}
    )
else()
    add_executable(weatherdb
        ${PROJECT_SOURCES}
    )
endif()

target_link_libraries(weatherdb PRIVATE Qt${QT_VERSION_MAJOR}::Widgets Qt${QT_VERSION_MAJOR}::Charts Qt${QT_VERSION_MAJOR}::Network Qt${QT_VERSION_MAJOR}::Sql)
target_include_directories(weatherdb PRIVATE ${CMAKE_SOURCE_DIR})

# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
  set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.12_weatherdb)
endif()
set_target_properties(weatherdb PROPERTIES
    ${BUNDLE_ID_OPTION}
    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
    MACOSX_BUNDLE TRUE
    WIN32_EXECUTABLE TRUE
)

include(GNUInstallDirs)
install(TARGETS weatherdb
    BUNDLE DESTINATION .
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)

if(QT_VERSION_MAJOR EQUAL 6)
    qt_finalize_executable(weatherdb)
endif()

