| Motivations and Goals |
|---|
| Become familiar with pursuit-evasion scenario |
| Be able to establish a greedy policy for pursuit-evasion problem |
| Tasks (teacher) |
| Implement and verify the functionality of greedy policy for pursuit-evasion problem |
| Lab resources |
| Lab sripts: Task11 resource files |
In greedy policy the next-best state is selected in each discrete step of the game simulation without considering longer prediction horizon.
Usual policies incorporate distances between individual agents as follows:
Find counterexamples where greedy policy will fail.