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S

safeHouse - Variable in class tacv.universe.map.xml.Building
 
senseAlarm(long) - Method in interface tacv.universe.environment.sensor.callback.AlarmCallback
 
senseClockTick(long) - Method in interface tacv.universe.environment.sensor.callback.ClockTickCallback
 
senseDistanceToWaypoint() - Method in class tacv.universe.environment.sensor.CarSensor
 
senseHeading() - Method in class tacv.universe.environment.sensor.CarSensor
 
senseMyPosition() - Method in class tacv.universe.environment.sensor.CarSensor
 
sensePositionChange(Point) - Method in interface tacv.universe.environment.sensor.callback.PositionChangeCallback
 
senseSpeed() - Method in class tacv.universe.environment.sensor.CarSensor
 
setAlpha(float) - Method in class tacv.vis3d.spatial.ColorSettings
 
setAltitude(double) - Method in class tacv.universe.map.xml.Data
Sets the value of the altitude property.
setAltitude(double) - Method in class tacv.universe.world.xml.Data
Sets the value of the altitude property.
setAppSetting(String, Object) - Static method in class cz.agents.alite.vis3d.Vis3dManager
 
setArraySizeX(int) - Method in class tacv.universe.map.xml.Heightmap
Sets the value of the arraySizeX property.
setArraySizeX(int) - Method in class tacv.universe.world.xml.Heightmap
Sets the value of the arraySizeX property.
setArraySizeY(int) - Method in class tacv.universe.map.xml.Heightmap
Sets the value of the arraySizeY property.
setArraySizeY(int) - Method in class tacv.universe.world.xml.Heightmap
Sets the value of the arraySizeY property.
setBaseAltitude(Double) - Method in class tacv.universe.map.xml.Box
Sets the value of the baseAltitude property.
setBaseAltitude(double) - Method in class tacv.universe.world.xml.Box
Sets the value of the baseAltitude property.
setBoxes(Boxes) - Method in class tacv.universe.map.xml.Mesh
Sets the value of the boxes property.
setBoxes(Boxes) - Method in class tacv.universe.world.xml.CollisionMesh
Sets the value of the boxes property.
setBreakingForce(float) - Method in class cz.agents.alite.jbullet.RegularCarModel
 
setDefaultCamLocation() - Method in class cz.agents.alite.vis3d.layer.DefaultSetting3DLayer
 
setDefaultCamLocation(Vector3f) - Method in class cz.agents.alite.vis3d.Vis3d
 
setDefaultCamLocation() - Method in class tacv.vis3d.layer.AS2Setting3DLayer
 
setDefaultCamLookAt() - Method in class cz.agents.alite.vis3d.layer.DefaultSetting3DLayer
 
setDefaultCamLookAt(Vector3f) - Method in class cz.agents.alite.vis3d.Vis3d
 
setDefaultCamLookAt() - Method in class tacv.vis3d.layer.AS2Setting3DLayer
 
setDefaultWorldRotation() - Method in class cz.agents.alite.vis3d.layer.DefaultSetting3DLayer
 
setDefaultWorldScale() - Method in class cz.agents.alite.vis3d.layer.DefaultSetting3DLayer
 
setDefaultWorldScale() - Method in class tacv.vis3d.layer.AS2Setting3DLayer
 
setDefaultWorldTranslation() - Method in class cz.agents.alite.vis3d.layer.DefaultSetting3DLayer
 
setEdges(Edges) - Method in class tacv.universe.map.xml.StreetGraph
Sets the value of the edges property.
setEngineForce(float) - Method in class cz.agents.alite.jbullet.RegularCarModel
 
setEnvironment(AgentScoutEnvironment) - Method in class tacv.universe.AgentScoutUniverse
 
setFaces(Faces) - Method in class tacv.universe.map.xml.GeneralMesh
Sets the value of the faces property.
setFaces(Faces) - Method in class tacv.universe.world.xml.Mesh
Sets the value of the faces property.
setFlatRoof(Boolean) - Method in class tacv.universe.map.xml.Building
Sets the value of the flatRoof property.
setFrom(int) - Method in class tacv.universe.map.xml.Edge
Sets the value of the from property.
setGeneralMeshes(GeneralMeshes) - Method in class tacv.universe.map.xml.Mesh
Sets the value of the generalMeshes property.
setHeight(Double) - Method in class tacv.universe.map.xml.Box
Sets the value of the height property.
setHeight(Double) - Method in class tacv.universe.map.xml.Building
Sets the value of the height property.
setHeight(double) - Method in class tacv.universe.world.xml.Box
Sets the value of the height property.
setHeightmap(Heightmap) - Method in class tacv.universe.map.xml.Mesh
Sets the value of the heightmap property.
setHeightmap(Heightmap) - Method in class tacv.universe.world.xml.CollisionMesh
Sets the value of the heightmap property.
setI(int) - Method in class tacv.universe.map.xml.Data
Sets the value of the i property.
setI(int) - Method in class tacv.universe.world.xml.Data
Sets the value of the i property.
setId(int) - Method in class tacv.universe.map.xml.Node
Sets the value of the id property.
setId(int) - Method in class tacv.universe.map.xml.Person
Sets the value of the id property.
setId(Integer) - Method in class tacv.universe.map.xml.Vertex
Sets the value of the id property.
setId(int) - Method in class tacv.universe.world.xml.Vertex
Sets the value of the id property.
setInitParam(String, int, int) - Static method in class cz.agents.alite.vis3d.Vis3dManager
 
setJ(int) - Method in class tacv.universe.map.xml.Data
Sets the value of the j property.
setJ(int) - Method in class tacv.universe.world.xml.Data
Sets the value of the j property.
setMesh(Mesh) - Method in class tacv.universe.map.xml.Map
Sets the value of the mesh property.
setMeshes(Meshes) - Method in class tacv.universe.world.xml.CollisionMesh
Sets the value of the meshes property.
setName(String) - Method in class tacv.universe.map.xml.Param
Sets the value of the name property.
setNextWaypoint(String, Point, Float, boolean) - Method in class tacv.universe.environment.storage.CarStorage
 
setNodeId(int) - Method in class tacv.universe.map.xml.Person
Sets the value of the nodeId property.
setNodes(Nodes) - Method in class tacv.universe.map.xml.StreetGraph
Sets the value of the nodes property.
setSafeHouse(Boolean) - Method in class tacv.universe.map.xml.Building
Sets the value of the safeHouse property.
setShowSettings(boolean) - Static method in class cz.agents.alite.vis3d.Vis3dManager
 
setSimulation(Simulation) - Method in class tacv.universe.AgentScoutUniverse
 
setSteering(float) - Method in class cz.agents.alite.jbullet.RegularCarModel
 
setStreetGraph(StreetGraph) - Method in class tacv.universe.map.xml.Map
Sets the value of the streetGraph property.
setTerrainOriginX(double) - Method in class tacv.universe.map.xml.Heightmap
Sets the value of the terrainOriginX property.
setTerrainOriginX(double) - Method in class tacv.universe.world.xml.Heightmap
Sets the value of the terrainOriginX property.
setTerrainOriginY(double) - Method in class tacv.universe.map.xml.Heightmap
Sets the value of the terrainOriginY property.
setTerrainOriginY(double) - Method in class tacv.universe.world.xml.Heightmap
Sets the value of the terrainOriginY property.
setTerrainSizeX(double) - Method in class tacv.universe.map.xml.Heightmap
Sets the value of the terrainSizeX property.
setTerrainSizeX(double) - Method in class tacv.universe.world.xml.Heightmap
Sets the value of the terrainSizeX property.
setTerrainSizeY(double) - Method in class tacv.universe.map.xml.Heightmap
Sets the value of the terrainSizeY property.
setTerrainSizeY(double) - Method in class tacv.universe.world.xml.Heightmap
Sets the value of the terrainSizeY property.
setTickIntervalInMs(long) - Method in class tacv.universe.environment.sensor.ClockSensor
 
setTo(int) - Method in class tacv.universe.map.xml.Edge
Sets the value of the to property.
setType(String) - Method in class tacv.universe.map.xml.Node
Sets the value of the type property.
setType(PersonType) - Method in class tacv.universe.map.xml.Person
Sets the value of the type property.
setValue(double) - Method in class tacv.universe.map.xml.Edge
Sets the value of the value property.
setValue(String) - Method in class tacv.universe.map.xml.Param
Sets the value of the value property.
setVertexID1(int) - Method in class tacv.universe.map.xml.Face
Sets the value of the vertexID1 property.
setVertexID1(int) - Method in class tacv.universe.world.xml.Face
Sets the value of the vertexID1 property.
setVertexID2(int) - Method in class tacv.universe.map.xml.Face
Sets the value of the vertexID2 property.
setVertexID2(int) - Method in class tacv.universe.world.xml.Face
Sets the value of the vertexID2 property.
setVertexID3(int) - Method in class tacv.universe.map.xml.Face
Sets the value of the vertexID3 property.
setVertexID3(int) - Method in class tacv.universe.world.xml.Face
Sets the value of the vertexID3 property.
setVertices(Vertices) - Method in class tacv.universe.map.xml.GeneralMesh
Sets the value of the vertices property.
setVertices(Vertices) - Method in class tacv.universe.world.xml.Mesh
Sets the value of the vertices property.
setVisualPlan(VisualPlanLayer.VisualPlan) - Method in class tacv.universe.entity.embodiment.AutomaticRegularCar
 
setVisualPlan(VisualPlanLayer.VisualPlan) - Method in class tacv.universe.environment.actuator.GoToWaypointCarActuator
 
setWaypoint(Point, Float, boolean) - Method in class tacv.universe.entity.embodiment.AutomaticRegularCar
 
setWorldTransform(Transform) - Method in class cz.agents.alite.vis3d.Vis3d
 
setX(double) - Method in class tacv.universe.map.xml.Node
Sets the value of the x property.
setX(Double) - Method in class tacv.universe.map.xml.Point
Sets the value of the x property.
setX(double) - Method in class tacv.universe.map.xml.Vertex
Sets the value of the x property.
setX(double) - Method in class tacv.universe.world.xml.Point
Sets the value of the x property.
setX(double) - Method in class tacv.universe.world.xml.Vertex
Sets the value of the x property.
setY(double) - Method in class tacv.universe.map.xml.Node
Sets the value of the y property.
setY(Double) - Method in class tacv.universe.map.xml.Point
Sets the value of the y property.
setY(double) - Method in class tacv.universe.map.xml.Vertex
Sets the value of the y property.
setY(double) - Method in class tacv.universe.world.xml.Point
Sets the value of the y property.
setY(double) - Method in class tacv.universe.world.xml.Vertex
Sets the value of the y property.
setZ(double) - Method in class tacv.universe.map.xml.Node
Sets the value of the z property.
setZ(Double) - Method in class tacv.universe.map.xml.Vertex
Sets the value of the z property.
setZ(double) - Method in class tacv.universe.world.xml.Vertex
Sets the value of the z property.
shadowMax - Variable in class tacv.universe.map.occlusions.Wall
 
simpleInitApp() - Method in class cz.agents.alite.vis3d.Vis3d
 
simpleUpdate(float) - Method in class cz.agents.alite.vis3d.Vis3d
 
SimulationControlLayer - Class in tacv.vis
The layer shows the status of the simulation and controls it through various key bindings.
SKELDARMODEL_COORDS - Static variable in class tacv.settings.CoordsSettings
 
Skybox3DLayer - Class in tacv.vis3d.layer
 
Skybox3DLayer() - Constructor for class tacv.vis3d.layer.Skybox3DLayer
 
start() - Method in class tacv.universe.AgentScoutUniverse
 
startVis() - Static method in class cz.agents.alite.vis3d.Vis3dManager
 
stepSimulation(long) - Method in class cz.agents.alite.jbullet.BulletPhysics
 
stopChase() - Method in class cz.agents.alite.vis3d.Vis3d
 
StreetGraph - Class in tacv.universe.map
A graph representing the streets and the cross-roads in the AgentScout village.
StreetGraph(AgentScoutEnvironment) - Constructor for class tacv.universe.map.StreetGraph
 
streetGraph - Variable in class tacv.universe.map.xml.Map
 
StreetGraph - Class in tacv.universe.map.xml
Java class for StreetGraph complex type.
StreetGraph() - Constructor for class tacv.universe.map.xml.StreetGraph
 
suspensionCompression - Variable in class cz.agents.alite.jbullet.RegularCarModel.CarDefinition
 
suspensionDamping - Variable in class cz.agents.alite.jbullet.RegularCarModel.CarDefinition
 
suspensionRestLength - Variable in class cz.agents.alite.jbullet.RegularCarModel.CarDefinition
 
suspensionStiffness - Variable in class cz.agents.alite.jbullet.RegularCarModel.CarDefinition
 
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