====== XEP36AGT – Advanced Computational Game Theory ====== This is a CW page for the course Advanced Computational Game Theory (XEP36AGT). The course cover 3 areas from computational and algorithmic game theory: - equilibrium computation in finite games: complexity classes, standard exact and approximate algorithms for finding various game-theoretic solution concepts - reinforcement learning methods in games - solving continuous games The course will be a combination of lectures on a given topic (80%) and reading group (20%) where students will study in details recent papers of their choice that is closely related to the topics covered during the lectures and will present their analysis. The lectures are going to take place on Friday, 12:30, in KN:E-205 (first lecture will be 25.2.2022). ====== Lectures ====== ^ Date ^ Topic ^ Lecturer ^ Current Slides ^ Old Slides ^ | | Introduction, Overview of Equilibria, Main Complexity Classes, Nash, Fixed Point | Bosansky | | {{ :courses:xep36agt:l01_2019.pdf |}} {{ :courses:xep36agt:02_2019.pdf |}} {{:courses:xep36agt:lectures:02.pdf |}} | | | Computing and Approximating a Nash Equilibrium (Lemke Howson, MILP) | Bosansky | | {{ :courses:xep36agt:03_2019.pdf |}} {{ :courses:xep36agt:lectures:03.pdf |}}{{ :courses:xep36agt:lectures:04.pdf |}} | | | Computing a Stackelberg Equilibrium | Bosansky | | {{ :courses:xep36agt:05_2019.pdf |}} {{ :courses:xep36agt:lectures:05.pdf |}} | | | Computing and Approximation of a Correlated Equilibrium | Bosansky | | {{ :courses:xep36agt:06_2019.pdf |}} {{ :courses:xep36agt:lectures:06.pdf |}} | | | Correlated Equilibrium in Succinct Games, Other Dynamic Games | Bosansky | | {{ :courses:xep36agt:07_2019.pdf |}} {{ :courses:xep36agt:lectures:07.pdf |}} | | | Online Learning and Multiarmed Bandit Problems | Lisy | | {{ :courses:xep36agt:agt_learning1_2019.pdf |}} {{ :courses:xep36agt:lectures:agt_learning1_2018.pdf |}} | | | Learning in Normal-Form Games, Fictitious Play | Lisy | | {{ :courses:xep36agt:agt_learning2_2019.pptx |}} {{ :courses:xep36agt:lectures:agt_learning2_2018.pdf |}} | | | Regret Matching, Counterfactual Regret Minimization | Lisy | | {{ :courses:xep36agt:agt_learning3_2019.pdf |}} {{ :courses:xep36agt:lectures:agt_learning3_2018.pdf |}} | | | Continual Resolving in Extensive-Form Games (DeepStack) | Lisy | | {{ :courses:xep36agt:agt_learning4_2019.pdf |}} {{ :courses:xep36agt:lectures:agt_learning4_2018.pdf |}} | | | Continuous Games and Their Equilibria. Separable Games. | Kroupa | | {{ :courses:xep36agt:kroupa-cg1_1_.pdf |}} | | | Polynomial Games. Reduction to an SDP Problem. | Kroupa | | {{ :courses:xep36agt:kroupa-cg2.pdf |}} | [[Class projects]]